Tristan: "Is this your little three-ring circus, then? Or is there another ringmaster lurking in the shadows somewhere?" Chris: "That's a bit melodramatic, don't you think? Tonight is my show; that's all you need to know right now." Tristan: "I didn't think you could come up with something like this on your own. Although 'Club Crimsyn' is something I could see you having a hand in." Chris: "The 'Y' makes it hip." Tristan: "Yes, if you say so."
When TS3 was first released, I messed around with one of the hairs just to see how things worked. Back then, it was a default replacement and used the game's textures, and was generally just very experimental. I spent some time last week getting it fixed up with a new texture and a LOD 1 and 2 that actually match LOD 0, and now I'm releasing it into the wild. Fly free, little hair! Fly free!
Er... anyway... it's available for Teen-Elder males, and is a stand-alone mesh.
Do whatever you want, just keep it off paysites and don't claim you made it. Textures were originally by Sims2Heaven, but heavily edited by me. Don't say morning's come, don't say it's up to me.
It should be, but it would probably involve the same amount of pain in the ass that converting something from TS2 to TS3 does. I was never any good at all with hair meshing in TS2 (the alpha crap used to throw me all the time), and it's only moderately less involved in TS3. I'm thinking it may not work very well, seeing how the hair meshes in TS3 are all one group, rather than individual alpha groups, but it certainly wouldn't hurt to try converting!
Clothes would be a different story, at least as far as meshes go, since the bone names/numbers are completely different between the two games. You could convert them, but it would be a serious pain in the ass since I'm pretty sure there's no automated way of changing the bones.
(And, as always, people are more than welcome to convert any of our TS3 stuff back over to TS2!)
Ah thanks :) I've got barely any experience with hair meshing right now, I've been hacking bits off some but all the layers still confuse me at the moment. I may have a go once I know a bit more what I'm doing.
I don't even do bone assignments for TS2 meshes, I just stick bits together and hope for the best. Thankfully nothing weird has happened yet lol.
On a semi-related note, is it possible to convert hair/clothes from TS3 to TS2?