Thank you a lot for these gelydh! The last patch implemented this, so base game alone has this functionality.
If I may be a bit offtopic I am working on a tool to make batch operations on the game to extract a resource, modify its attributes and export to an default replacement package. Reason why I am making this is that sometimes EA needs to change OBJD/CASP structures and when they do every default replacement like this needs to be remade.
It basically works with a custom script written by means the application is able to read and understand. Was wondering if you are willing to help? ;)
Tristan: "I didn't think you could come up with something like this on your own. Although 'Club Crimsyn' is something I could see you having a hand in." Chris: "The 'Y' makes it hip." Tristan: "Yes, if you say so."
no subject
Date: 2010-11-28 02:44 am (UTC)The last patch implemented this, so base game alone has this functionality.
If I may be a bit offtopic I am working on a tool to make batch operations on the game to extract a resource, modify its attributes and export to an default replacement package.
Reason why I am making this is that sometimes EA needs to change OBJD/CASP structures and when they do every default replacement like this needs to be remade.
It basically works with a custom script written by means the application is able to read and understand.
Was wondering if you are willing to help? ;)
Sorry for the off topic.
Keep up the great work~