This was
originally done by Betty Boop, but there were multiple things odd with the file, mesh, and textures. Since this is pretty damned close to how my hair looks in the analogue world, I decided I'd fix the file up a bit so I could use it.
The original .package file was around 22MB, which I've reduced to 2. The original mesh was done in such a way that it would skewer sims if their heads moved too much, which I fixed by giving a larger range of bone assignments. The hair now animates more or less smoothly, though there will be a small amount of clipping. I don't think it's a big enough deal to worry about, however. Lastly, the texture files were done in such a way that the ends would remain a pinkish color with blonde hairs, and purplish on darker hairs. This has been fixed.
Furthermore, I edited the bangs to look more like my own, and retextured the mesh using Liegen's gorgeous textures. The control texture is also new, and done by me. The hair is enabled for teens through elders.
There's an odd alpha issue with the back of this mesh near the bottom that I cannot fix. I don't think it's overly distracting.
New bone assignments so this hair animates better.
In-game color selection...
...and again.
Do whatever you want with this, as long as you keep it off paysites. You're more than welcome to retexture this to better suit your personal tastes. Could I be anything you want me to be? If so is it meant to be seen?
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(There's key lime pie in my fridge right now - Mike made one to test the recipe.)