aikea_guinea: (TS3 - Aikea Distressed)
[personal profile] aikea_guinea posting in [community profile] club_crimsyn
Apparently in the next EP (which looks fanfuckingtastic), we'll have the ability to move objects up and down on the wall (among many other things). I just want to let everyone know that I'm going to be updating my wall writing mesh so it will be compatible with this.

Until I get the mesh updated, I suggest you don't clone it to make recolors of, as your clone won't be able to move up and down on the wall when the EP comes out. (And why I didn't think to make it like that in the first place to avoid the same thing I had happening in TS2 is beyond me.) Of course, I won't be able to tell if my changes will have any affect until the EP actually comes out, but it'll be a start at least.

This will only affect the half-sized mesh, as the full-size one more likely than not won't be able to be shifted up and down anyway.

It shouldn't take me very long to fix this, so... something.


Edit: This is the part where I realize I never actually made a half-height version of this mesh for TS3. So... go ahead and keep recoloring the full height version, because it won't shift anyway. I'll be making a half-height version soon, and we can all go on pretending I have any idea what I'm doing.

Date: 2010-07-31 01:07 am (UTC)
6akalaka1: (Default)
From: [personal profile] 6akalaka1
Haha! Your edit made me giggle :P

Date: 2010-07-31 09:18 am (UTC)
vicious_fishes: (cheesy grin)
From: [personal profile] vicious_fishes
Holy crap I have never been so excited for an ep in my life!

Also your edit made me laugh. You make my game a better place. XD
Tristan: "I didn't think you could come up with something like this on your own. Although 'Club Crimsyn' is something I could see you having a hand in."
Chris: "The 'Y' makes it hip."
Tristan: "Yes, if you say so."











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